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06-13-2008, 12:44 PM
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iPhone? More like MyPhone
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Join Date: Aug 2007
Posts: 187
Thanks: 9
Thanked 22 Times in 20 Posts
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To comment on price, I don't think you'll have a problem charging $9.99 if you become an official developer. I know the acceptance rate is about 14% right now, but over time I'm sure that will change.
Once people have bought the more mainstream games at $9.99, they'll want more, and while theres a lull in between launches, an app like this can sneak in and fetch some nice sales.
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06-13-2008, 01:03 PM
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Green Apple
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Join Date: Nov 2007
Posts: 47
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I so totally agree.
a donation box would be great at your site rather then pricing your game.
No wonder the open source community flourishing.
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06-13-2008, 01:33 PM
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Hello all,
Thanks for taking the time to try it .
Your suggestions help me a lot.
By the way this is not my first title.It is my first title for the iphone but I've made many games for PalmOS ,PocketPC , Symbian S60 and UIQ,both for me and other companies.
Keep in mind that to code a software 3d engine takes months of development
so the price must be enough at least to repay a bit of the work.
In the future I think I will implement it over OpenGL and maybe I will add multiplayer,that will give it a more professional look.
Cheers
Roberto Perego
-Darxun Games-
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06-13-2008, 06:29 PM
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Livin the iPhone Life
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Join Date: Oct 2007
Posts: 1,396
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Thanked 111 Times in 101 Posts
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06-13-2008, 10:26 PM
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iPhone? More like MyPhone
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Join Date: Oct 2007
Posts: 167
Thanks: 6
Thanked 10 Times in 8 Posts
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it would be better in landscape mode. i think 9.99 for monkey ball is wayyy to much. games should be like 5 bucks. i mean u dont play games on ur iphone for hours at a time. its like something you do when ur bored waiting at the doctors office or something. i dunno, ill wait till someone hacks them and cracks them lol im sooooo jk. people should get paid, but not overly paid.
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06-14-2008, 02:10 AM
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Look...the game is great...i agree that it would work better landscape
but..DO NOT charge for it..you will not get much revenue...rather get advertisements on ur intro screen that is the best solution...you will get paid no matter what...
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06-14-2008, 02:14 AM
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I Own This Place
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Nobody donates. There's no way to sustain a living off donations.
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↑ ↑ ↓ ↓ ← → ← → B A B A [select] [start]
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06-14-2008, 02:39 AM
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iPhone? More like MyPhone
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Quote:
Originally Posted by poetic_folly
Nobody donates. There's no way to sustain a living off donations.
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I donate all the time, using my mom and dads credit card ,
I don't understand why people don't donate, I mean its only a couple of bucks, but come on 10 bucks is way to much!!, Like the other guy said up there i'll wait untill someone cracks it lol soooo jk
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06-14-2008, 03:22 AM
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Wow! That's another coold 3D game, Im gonna install this when get my iPhone 3G along with everything else
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06-14-2008, 07:21 AM
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I'm on an iPod touch 1.1.4 and after installing the game, it showed the first screen and crashed.
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06-14-2008, 08:06 AM
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I think I solved the problem on the iPod.
Can you try to download it again from my repo?
3d games for the iPhone .
Let me know if it works...
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06-14-2008, 08:44 AM
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What's Jailbreak?
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Join Date: Apr 2008
Posts: 5
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Working now on my Touch...
Thanks for the 3 levels...
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06-14-2008, 09:39 AM
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dude buttons on an iphone.... where's the touch? where's the accelerometer? porting the game isn't enough...
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06-14-2008, 09:53 AM
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What's Jailbreak?
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Join Date: Sep 2007
Posts: 7
Thanks: 7
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I like the concept and it could be a good game but the buttons don't work. You need to use the accelerometer to move the body, sliding of the finger to move the head, and it definitely needs landscape mode. I also agree that the price is to steep. I realize that you want to get paid for your work as I used to develop Palm OS software and know how much of a pain coding is, but your price is not competitive. As a consumer, I'm going to spend my $10 on a game from a well known company such as Sega (Super Monkey Ball). If I saw your game at a lower price though, there would be a chance of me paying for your game. It might also be a good idea to release your first few apps for free so people get to know you, then charge for later apps.
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06-14-2008, 10:56 AM
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Green Apple
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Join Date: Oct 2007
Posts: 45
Thanks: 13
Thanked 3 Times in 2 Posts
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The game is cool, I know how long dev takes and that you need some back when u give so much. I think $10 is not the end of the world and personally I will register.
but what about shrink to $7 or add 3 more levels for $10, so you can have more and ppl commng to see your art?? . hey BTW. I want your pac m*n 3d for iphone
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